Software Architect, Data Scientist, AI Engineer, and amateur Photographer.

I’m Gino, a Software Engineer & Architect based in Heredia, Costa Rica. I've been leading development teams and designing solutions for over a decade. Currently, I'm focused on leveraging AI to create innovative applications that solve real-world problems. When I'm not coding, you can find me capturing moments through my lens or strumming my guitar.

Single-Agent vs Multi-Agent AI Systems: The Complete Guide for 2025

A comprehensive technical comparison of single-agent and multi-agent AI systems, exploring architecture patterns, performance metrics, cost analysis, and real-world case studies to help you choose the right approach for your AI implementation.

Comic Sans, Dyslexia, and Why Your IDE Deserves Better

Everyone hates Comic Sans—until you learn why it might be the most accessible font choice for dyslexic programmers. From undiagnosed developers to Comic Code and Comic Mono, we explore the intersection of typography and neurodiversity in software development.

Work

  1. Company
    World Kinect
    Role
    AI Solutions Engineer
    Date
  2. Company
    Cenfotec University
    Role
    Teacher & Researcher
    Date
  3. Company
    Smash AI
    Role
    Software Engineer
    Date
  4. Company
    Koko Solutions
    Role
    CTO
    Date
  5. Company
    Intel
    Role
    Frontend Engineer
    Date